{"id":2106,"date":"2026-04-08T01:11:57","date_gmt":"2026-04-08T01:11:57","guid":{"rendered":"https:\/\/portfolio.arnoldbiffna.com\/?p=2106"},"modified":"2026-04-08T01:11:58","modified_gmt":"2026-04-08T01:11:58","slug":"alien-barrage-building-an-ios-game-with-ai","status":"publish","type":"post","link":"https:\/\/portfolio.arnoldbiffna.com\/index.php\/2026\/04\/08\/alien-barrage-building-an-ios-game-with-ai\/","title":{"rendered":"Alien Barrage \u2014 Building an iOS Game with AI"},"content":{"rendered":"\n<p><em>Built with Swift, SpriteKit, and an AI-assisted workflow (Claude + Codex)<\/em><\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-video\"><video controls muted src=\"https:\/\/d3od4vl78dd97d.cloudfront.net\/alienbarrage\/assets\/normal.webm\" playsinline><\/video><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-video\"><video controls muted src=\"https:\/\/d3od4vl78dd97d.cloudfront.net\/alienbarrage\/assets\/boss.webm\" playsinline><\/video><\/figure>\n<\/div>\n<\/div>\n\n\n\n<p><\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:100%\">\n<p>This week I released a new game on the <a href=\"https:\/\/apps.apple.com\/us\/app\/alien-barrage\/id6759081405\" target=\"_blank\" rel=\"noreferrer noopener\">App Store<\/a>: <em>Alien Barrage<\/em>. It took about three months to build.<\/p>\n<\/div>\n<\/div>\n\n\n\n<p>While AI handled most of the coding, the project still required a significant amount of work\u2014planning, designing, testing, managing the AI workflow, and gathering feedback. I started with inspiration from classic arcade shooters, combining elements I liked from different games, adding my own ideas, and letting the gameplay evolve naturally. These are the kinds of games I grew up playing in arcades, so this project was a bit of a throwback.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Platform<\/strong><\/h3>\n\n\n\n<p>I considered using Unity but ultimately chose Apple\u2019s Sprite Kit. I have a bias toward Swift, iOS, and the Xcode environment, and I also wanted to get some experience integrating in-app purchases, as well as Game Center features like leader-boards and achievements. The game is also translated into 14 languages.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Development with AI<\/strong><\/h3>\n\n\n\n<p>My development process relied on a custom workflow using both Claude and Codex. I would switch between them as needed\u2014usually when one hit context limits, or started to drift and could not &#8220;get something right&#8221;. This approach turned out to have a couple of advantages: it kept costs reasonable, helped reduce the need for long sessions using the same context,  and forced more structured planning.<\/p>\n\n\n\n<p>I used AI to generate phase-based planning documents, sort of like an outline. Each phase became a focused unit of work: the AI would implement it, stop, and tell me what to test. Once verified, I would mark the phase complete and merge its corresponding Git branch.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/d3od4vl78dd97d.cloudfront.net\/blogimages\/planning_ripped_half.png\" alt=\"\"\/><\/figure>\n\n\n\n<p>This resulted in a clean development history with meaningful commit messages and a structured progression of features.<\/p>\n\n\n\n<p>AI wasn\u2019t just used for coding. It also played a role in asset generation, image and video processing, and sound integration. I used command-line tools like ImageMagick and <a href=\"https:\/\/portfolio.arnoldbiffna.com\/index.php\/2026\/01\/21\/advanced-ffmpeg-in-plain-english-using-claude\/\" target=\"_blank\" rel=\"noreferrer noopener\">ffmpeg<\/a> (driven by AI) for asset workflows, along with ChatGPT for generating imagery.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>AI Workflow (What Actually Worked)<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Phase-Based Planning<\/strong> Broke development into clear phases using AI-generated outline documents. Each phase had a defined goal, scope, and completion criteria.<\/li>\n\n\n\n<li><strong>Model Switching (Claude \u2194 Codex)<\/strong> Alternated between models when hitting context limits. This kept costs down and reduced \u201cAI drift\u201d by forcing re-grounding between phases.<\/li>\n\n\n\n<li><strong>One Phase = One Git Branch<\/strong> Each phase was developed in its own branch. After testing and validation, it was merged\u2014keeping changes isolated and history clean.<\/li>\n\n\n\n<li><strong>AI-Driven Task Execution with Human Checkpoints<\/strong> AI would implement a phase, then stop and provide testing instructions. I validated before marking it complete.<\/li>\n\n\n\n<li><strong>Structured Commit History<\/strong> AI generated detailed commit messages, resulting in a readable and useful development timeline.<\/li>\n\n\n\n<li><strong>Tight Feedback Loop<\/strong> Frequent testing cycles after each phase prevented large-scale issues from accumulating.<\/li>\n\n\n\n<li><strong>Prompt Discipline<\/strong> Clear, scoped prompts reduced wandering behavior and kept outputs aligned with the intended feature.<\/li>\n\n\n\n<li><strong>AI Beyond Coding<\/strong> AI was also used for asset workflows (ImageMagick, ffmpeg controlled by AI), image generation (ChatGPT), video generation (Grok), and documentation generation (jazzy docs controlled by AI). <\/li>\n\n\n\n<li><strong>Role Separation<\/strong> Treated the setup as pair programming: I handled design, planning, project direction, and managing the AI workflow, while AI handled execution.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Me vs. Me + AI<\/strong><\/h3>\n\n\n\n<p>Realistically, I wouldn\u2019t have had the time to build this game on my own.<\/p>\n\n\n\n<p>AI has made it possible to take on larger and more complex projects without getting bogged down in low-level implementation details. If you think of it as pair programming\u2014\u201cArnold and the AI\u201d\u2014my role was design, planning, project direction, and managing the AI workflow, while AI handled execution.<\/p>\n\n\n\n<p>That combination is effective.<\/p>\n\n\n\n<p>There\u2019s a lot of concern about what AI means for the future of programming, but my experience has been the opposite. Pairing real-world development experience with AI tools feels like a strong advantage.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Cross-Platform vs. Native Development<\/strong><\/h3>\n\n\n\n<p>I originally leaned heavily into cross-platform development\u2014starting with Xamarin around 2015, with years of Adobe AIR before that, then moving through React Native and .NET MAUI. The main advantage was always efficiency: one codebase, one skill set, two or more platforms.<\/p>\n\n\n\n<p>But in the age of AI-assisted development, that tradeoff looks different.<\/p>\n\n\n\n<p>Recently, I\u2019ve been building native apps in Swift and Kotlin\u2014even in areas where I wasn\u2019t deeply experienced\u2014and still producing complex, production-quality results with AI. Given that, native development has become far more appealing.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>My AI Coding Journey<\/strong><\/h3>\n\n\n\n<p>I started experimenting with AI coding tools in 2025, using Codex and later Claude.<\/p>\n\n\n\n<p>Since then, I\u2019ve:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Rebuilt my Xamarin-based iOS app <em><a href=\"https:\/\/apps.apple.com\/us\/app\/timesx-times-tables-tester\/id1161872069\" target=\"_blank\" rel=\"noreferrer noopener\">TimesX<\/a><\/em> in Swift<\/li>\n\n\n\n<li><a href=\"https:\/\/portfolio.arnoldbiffna.com\/index.php\/2026\/01\/20\/timesx-2026-now-with-ai\/\" target=\"_blank\" rel=\"noreferrer noopener\">Added Apple Intelligence<\/a>-powered content generation into TimesX for iOS devices that support it<\/li>\n\n\n\n<li>Replaced the original Xamarin app on the App Store with the Swift Native<\/li>\n\n\n\n<li>Built a supporting <a href=\"https:\/\/arnoldbiffna.com\/timesx\/index.html\" target=\"_blank\" rel=\"noreferrer noopener\">website<\/a><\/li>\n\n\n\n<li>Created a native <a href=\"https:\/\/play.google.com\/store\/apps\/details?id=com.biffna.timesxdroid&amp;pli=1\" target=\"_blank\" rel=\"noreferrer noopener\">Android version<\/a> (optimized for Chromebooks)<\/li>\n\n\n\n<li>Developed a Swift\/SpriteKit game <em><a href=\"https:\/\/apps.apple.com\/us\/app\/alien-barrage\/id6759081405\" target=\"_blank\" rel=\"noreferrer noopener\">Alien Barrage<\/a><\/em><\/li>\n\n\n\n<li>Made a <a href=\"https:\/\/arnoldbiffna.com\/alienbarrage\/\" target=\"_blank\" rel=\"noreferrer noopener\">Website<\/a> for <em>Alien Barrage<\/em><\/li>\n\n\n\n<li>Worked on several smaller projects, including Apple TV apps<\/li>\n<\/ul>\n\n\n\n<p>In just a few months, I\u2019ve been able to create a significant amount of code that would have taken much longer otherwise.<\/p>\n\n\n\n<p>I\u2019ll admit it\u2014I\u2019m hooked on vibe coding \ud83d\ude0a<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Built with Swift, SpriteKit, and an AI-assisted workflow (Claude + Codex) This week I released a new game on the App Store: Alien Barrage. It took about three months to build. While AI handled most of the coding, the project still required a significant amount of work\u2014planning, designing, testing, managing the AI workflow, and gathering &hellip; <a href=\"https:\/\/portfolio.arnoldbiffna.com\/index.php\/2026\/04\/08\/alien-barrage-building-an-ios-game-with-ai\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Alien Barrage \u2014 Building an iOS Game with AI&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":2127,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[48,50],"tags":[52],"class_list":["post-2106","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-artificial-intelligence","category-swift","tag-swift"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Alien Barrage \u2014 Building an iOS Game with AI - Arnold Biffna Portfolio<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/portfolio.arnoldbiffna.com\/index.php\/2026\/04\/08\/alien-barrage-building-an-ios-game-with-ai\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Alien Barrage \u2014 Building an iOS Game with AI - Arnold Biffna Portfolio\" \/>\n<meta property=\"og:description\" content=\"Built with Swift, SpriteKit, and an AI-assisted workflow (Claude + Codex) This week I released a new game on the App Store: Alien Barrage. It took about three months to build. While AI handled most of the coding, the project still required a significant amount of work\u2014planning, designing, testing, managing the AI workflow, and gathering &hellip; Continue reading &quot;Alien Barrage \u2014 Building an iOS Game with AI&quot;\" \/>\n<meta property=\"og:url\" content=\"https:\/\/portfolio.arnoldbiffna.com\/index.php\/2026\/04\/08\/alien-barrage-building-an-ios-game-with-ai\/\" \/>\n<meta property=\"og:site_name\" content=\"Arnold Biffna Portfolio\" \/>\n<meta property=\"article:published_time\" content=\"2026-04-08T01:11:57+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2026-04-08T01:11:58+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/portfolio.arnoldbiffna.com\/wp-content\/uploads\/2026\/01\/alienbarragepreview.png\" \/>\n\t<meta property=\"og:image:width\" content=\"200\" \/>\n\t<meta property=\"og:image:height\" content=\"257\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/png\" \/>\n<meta name=\"author\" content=\"Arnold Biffna\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arnold Biffna\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"5 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/index.php\\\/2026\\\/04\\\/08\\\/alien-barrage-building-an-ios-game-with-ai\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/index.php\\\/2026\\\/04\\\/08\\\/alien-barrage-building-an-ios-game-with-ai\\\/\"},\"author\":{\"name\":\"Arnold Biffna\",\"@id\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/#\\\/schema\\\/person\\\/248c0dc4cc332f12f120d4734ca0ae8f\"},\"headline\":\"Alien Barrage \u2014 Building an iOS Game with AI\",\"datePublished\":\"2026-04-08T01:11:57+00:00\",\"dateModified\":\"2026-04-08T01:11:58+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/index.php\\\/2026\\\/04\\\/08\\\/alien-barrage-building-an-ios-game-with-ai\\\/\"},\"wordCount\":854,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/#\\\/schema\\\/person\\\/248c0dc4cc332f12f120d4734ca0ae8f\"},\"image\":{\"@id\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/index.php\\\/2026\\\/04\\\/08\\\/alien-barrage-building-an-ios-game-with-ai\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/wp-content\\\/uploads\\\/2026\\\/01\\\/alienbarragepreview.png\",\"keywords\":[\"Swift\"],\"articleSection\":[\"Artificial Intelligence\",\"Swift\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/index.php\\\/2026\\\/04\\\/08\\\/alien-barrage-building-an-ios-game-with-ai\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/index.php\\\/2026\\\/04\\\/08\\\/alien-barrage-building-an-ios-game-with-ai\\\/\",\"url\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/index.php\\\/2026\\\/04\\\/08\\\/alien-barrage-building-an-ios-game-with-ai\\\/\",\"name\":\"Alien Barrage \u2014 Building an iOS Game with AI - Arnold Biffna Portfolio\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/index.php\\\/2026\\\/04\\\/08\\\/alien-barrage-building-an-ios-game-with-ai\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/index.php\\\/2026\\\/04\\\/08\\\/alien-barrage-building-an-ios-game-with-ai\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/wp-content\\\/uploads\\\/2026\\\/01\\\/alienbarragepreview.png\",\"datePublished\":\"2026-04-08T01:11:57+00:00\",\"dateModified\":\"2026-04-08T01:11:58+00:00\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/index.php\\\/2026\\\/04\\\/08\\\/alien-barrage-building-an-ios-game-with-ai\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/index.php\\\/2026\\\/04\\\/08\\\/alien-barrage-building-an-ios-game-with-ai\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/index.php\\\/2026\\\/04\\\/08\\\/alien-barrage-building-an-ios-game-with-ai\\\/#primaryimage\",\"url\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/wp-content\\\/uploads\\\/2026\\\/01\\\/alienbarragepreview.png\",\"contentUrl\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/wp-content\\\/uploads\\\/2026\\\/01\\\/alienbarragepreview.png\",\"width\":200,\"height\":257},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/index.php\\\/2026\\\/04\\\/08\\\/alien-barrage-building-an-ios-game-with-ai\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Alien Barrage \u2014 Building an iOS Game with AI\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/#website\",\"url\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/\",\"name\":\"Arnold Biffna Portfolio\",\"description\":\"\",\"publisher\":{\"@id\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/#\\\/schema\\\/person\\\/248c0dc4cc332f12f120d4734ca0ae8f\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":[\"Person\",\"Organization\"],\"@id\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/#\\\/schema\\\/person\\\/248c0dc4cc332f12f120d4734ca0ae8f\",\"name\":\"Arnold Biffna\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/wp-content\\\/uploads\\\/2025\\\/04\\\/profile.jpg\",\"url\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/wp-content\\\/uploads\\\/2025\\\/04\\\/profile.jpg\",\"contentUrl\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/wp-content\\\/uploads\\\/2025\\\/04\\\/profile.jpg\",\"width\":960,\"height\":960,\"caption\":\"Arnold Biffna\"},\"logo\":{\"@id\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/wp-content\\\/uploads\\\/2025\\\/04\\\/profile.jpg\"},\"sameAs\":[\"http:\\\/\\\/arnoldbiffna.com\"],\"url\":\"https:\\\/\\\/portfolio.arnoldbiffna.com\\\/index.php\\\/author\\\/arnoldbiffna-2\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Alien Barrage \u2014 Building an iOS Game with AI - Arnold Biffna Portfolio","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/portfolio.arnoldbiffna.com\/index.php\/2026\/04\/08\/alien-barrage-building-an-ios-game-with-ai\/","og_locale":"en_US","og_type":"article","og_title":"Alien Barrage \u2014 Building an iOS Game with AI - Arnold Biffna Portfolio","og_description":"Built with Swift, SpriteKit, and an AI-assisted workflow (Claude + Codex) This week I released a new game on the App Store: Alien Barrage. It took about three months to build. While AI handled most of the coding, the project still required a significant amount of work\u2014planning, designing, testing, managing the AI workflow, and gathering &hellip; Continue reading \"Alien Barrage \u2014 Building an iOS Game with AI\"","og_url":"https:\/\/portfolio.arnoldbiffna.com\/index.php\/2026\/04\/08\/alien-barrage-building-an-ios-game-with-ai\/","og_site_name":"Arnold Biffna Portfolio","article_published_time":"2026-04-08T01:11:57+00:00","article_modified_time":"2026-04-08T01:11:58+00:00","og_image":[{"width":200,"height":257,"url":"https:\/\/portfolio.arnoldbiffna.com\/wp-content\/uploads\/2026\/01\/alienbarragepreview.png","type":"image\/png"}],"author":"Arnold Biffna","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Arnold Biffna","Est. reading time":"5 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/portfolio.arnoldbiffna.com\/index.php\/2026\/04\/08\/alien-barrage-building-an-ios-game-with-ai\/#article","isPartOf":{"@id":"https:\/\/portfolio.arnoldbiffna.com\/index.php\/2026\/04\/08\/alien-barrage-building-an-ios-game-with-ai\/"},"author":{"name":"Arnold Biffna","@id":"https:\/\/portfolio.arnoldbiffna.com\/#\/schema\/person\/248c0dc4cc332f12f120d4734ca0ae8f"},"headline":"Alien Barrage \u2014 Building an iOS Game with AI","datePublished":"2026-04-08T01:11:57+00:00","dateModified":"2026-04-08T01:11:58+00:00","mainEntityOfPage":{"@id":"https:\/\/portfolio.arnoldbiffna.com\/index.php\/2026\/04\/08\/alien-barrage-building-an-ios-game-with-ai\/"},"wordCount":854,"commentCount":0,"publisher":{"@id":"https:\/\/portfolio.arnoldbiffna.com\/#\/schema\/person\/248c0dc4cc332f12f120d4734ca0ae8f"},"image":{"@id":"https:\/\/portfolio.arnoldbiffna.com\/index.php\/2026\/04\/08\/alien-barrage-building-an-ios-game-with-ai\/#primaryimage"},"thumbnailUrl":"https:\/\/portfolio.arnoldbiffna.com\/wp-content\/uploads\/2026\/01\/alienbarragepreview.png","keywords":["Swift"],"articleSection":["Artificial Intelligence","Swift"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/portfolio.arnoldbiffna.com\/index.php\/2026\/04\/08\/alien-barrage-building-an-ios-game-with-ai\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/portfolio.arnoldbiffna.com\/index.php\/2026\/04\/08\/alien-barrage-building-an-ios-game-with-ai\/","url":"https:\/\/portfolio.arnoldbiffna.com\/index.php\/2026\/04\/08\/alien-barrage-building-an-ios-game-with-ai\/","name":"Alien Barrage \u2014 Building an iOS Game with AI - Arnold Biffna Portfolio","isPartOf":{"@id":"https:\/\/portfolio.arnoldbiffna.com\/#website"},"primaryImageOfPage":{"@id":"https:\/\/portfolio.arnoldbiffna.com\/index.php\/2026\/04\/08\/alien-barrage-building-an-ios-game-with-ai\/#primaryimage"},"image":{"@id":"https:\/\/portfolio.arnoldbiffna.com\/index.php\/2026\/04\/08\/alien-barrage-building-an-ios-game-with-ai\/#primaryimage"},"thumbnailUrl":"https:\/\/portfolio.arnoldbiffna.com\/wp-content\/uploads\/2026\/01\/alienbarragepreview.png","datePublished":"2026-04-08T01:11:57+00:00","dateModified":"2026-04-08T01:11:58+00:00","breadcrumb":{"@id":"https:\/\/portfolio.arnoldbiffna.com\/index.php\/2026\/04\/08\/alien-barrage-building-an-ios-game-with-ai\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/portfolio.arnoldbiffna.com\/index.php\/2026\/04\/08\/alien-barrage-building-an-ios-game-with-ai\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/portfolio.arnoldbiffna.com\/index.php\/2026\/04\/08\/alien-barrage-building-an-ios-game-with-ai\/#primaryimage","url":"https:\/\/portfolio.arnoldbiffna.com\/wp-content\/uploads\/2026\/01\/alienbarragepreview.png","contentUrl":"https:\/\/portfolio.arnoldbiffna.com\/wp-content\/uploads\/2026\/01\/alienbarragepreview.png","width":200,"height":257},{"@type":"BreadcrumbList","@id":"https:\/\/portfolio.arnoldbiffna.com\/index.php\/2026\/04\/08\/alien-barrage-building-an-ios-game-with-ai\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/portfolio.arnoldbiffna.com\/"},{"@type":"ListItem","position":2,"name":"Alien Barrage \u2014 Building an iOS Game with AI"}]},{"@type":"WebSite","@id":"https:\/\/portfolio.arnoldbiffna.com\/#website","url":"https:\/\/portfolio.arnoldbiffna.com\/","name":"Arnold Biffna Portfolio","description":"","publisher":{"@id":"https:\/\/portfolio.arnoldbiffna.com\/#\/schema\/person\/248c0dc4cc332f12f120d4734ca0ae8f"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/portfolio.arnoldbiffna.com\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":["Person","Organization"],"@id":"https:\/\/portfolio.arnoldbiffna.com\/#\/schema\/person\/248c0dc4cc332f12f120d4734ca0ae8f","name":"Arnold Biffna","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/portfolio.arnoldbiffna.com\/wp-content\/uploads\/2025\/04\/profile.jpg","url":"https:\/\/portfolio.arnoldbiffna.com\/wp-content\/uploads\/2025\/04\/profile.jpg","contentUrl":"https:\/\/portfolio.arnoldbiffna.com\/wp-content\/uploads\/2025\/04\/profile.jpg","width":960,"height":960,"caption":"Arnold Biffna"},"logo":{"@id":"https:\/\/portfolio.arnoldbiffna.com\/wp-content\/uploads\/2025\/04\/profile.jpg"},"sameAs":["http:\/\/arnoldbiffna.com"],"url":"https:\/\/portfolio.arnoldbiffna.com\/index.php\/author\/arnoldbiffna-2\/"}]}},"_links":{"self":[{"href":"https:\/\/portfolio.arnoldbiffna.com\/index.php\/wp-json\/wp\/v2\/posts\/2106","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/portfolio.arnoldbiffna.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/portfolio.arnoldbiffna.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/portfolio.arnoldbiffna.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/portfolio.arnoldbiffna.com\/index.php\/wp-json\/wp\/v2\/comments?post=2106"}],"version-history":[{"count":19,"href":"https:\/\/portfolio.arnoldbiffna.com\/index.php\/wp-json\/wp\/v2\/posts\/2106\/revisions"}],"predecessor-version":[{"id":2126,"href":"https:\/\/portfolio.arnoldbiffna.com\/index.php\/wp-json\/wp\/v2\/posts\/2106\/revisions\/2126"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/portfolio.arnoldbiffna.com\/index.php\/wp-json\/wp\/v2\/media\/2127"}],"wp:attachment":[{"href":"https:\/\/portfolio.arnoldbiffna.com\/index.php\/wp-json\/wp\/v2\/media?parent=2106"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/portfolio.arnoldbiffna.com\/index.php\/wp-json\/wp\/v2\/categories?post=2106"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/portfolio.arnoldbiffna.com\/index.php\/wp-json\/wp\/v2\/tags?post=2106"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}